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The Battle Calculator Screen

The Battle Calculator Screen has a variety of uses. It can be used to compare the relative effectiveness of different ship designs. It can be used to evaluate the effectiveness of your ships against enemy planets. It can also be used to evaluate the effectiveness of your ships against enemy ships/fleets if you are able to determine the design/composition of your enemies ships/fleets. The screen looks like this:

Adding Ships to Battle Calculator and Adjusting Rank

First you must create a new ship design. Then you must make sure the check box on the far left so that the ship is available to be added to Battle Calculator.

Once you have achieved this right-click in either the attacking or defending force areas to add a ship.

Once a particular ship-type is added to the Battle Calculator you can easily increase/decrese the amount of ships using the plus and minus signs.

You can also set the rank of your ships. This can be done by either selecting ships individually and choosing the rank or multiple ships can be selected and have a rank assigned.

Adding and Adjusting Planetary Defenses

Planetary defenses are added in the same way that ships are added. Planetary defenses are placed into one large group that can be expanded to show its component parts(light turrets, heavy turrets, and shield generators).

Increasing technology levels will increase the effectiveness of planetary defenses as detailed here. The Battle-Calculator incorporates the ability to set the technology level of the planetary defenses. This can be done by right-clicking on any part of the listed forces.

With this menu you can set the technology levels of all the components of the planetary defense. This is essential to accurately model any conflict.

Calculating A Battle and Interpreting Results

Now that a scenario has been set up all that remains to be seen is which side in the battle calculator will be victorious. To determine this you would click on the button. The results of the first turn of simulated battle will immediately be calculated. If additional turns are needed the button can be hit again. If you wish to go back a step you can hit the button. If you wish to clear all items from the Battle Calculator so as to have a fresh start you can hit the button.

Before the turn.

After the turn.

Attacking forces win!

In this example the top ship has received damage to bring it down to 77%. If the list of ships had not been expanded it would appear that the entire group of ships were at 77%. This is not the case, the top ship is the only ship that is displayed when the list is non-expanded and it does not represent the health of the entire group of ships.

 
manual\battlecalc-screen.txt · Last modified: 2008/01/15 23:57 by uncountednose
 
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