Main Window Links

Known Players

On the left-hand side of the screen is a list of all the players you have made contact with. You make contact with another player by having either one of their ships or planets come within sensor range.

Right-clicking on any player will bring up a context menu with the following options:

  • Send Message: This will pop up a new window, which allows you to send a private message to that specific player. You can send to multiple players at once by selecting several players in the “Known Players” list, and then use “Send Message” from the context menu.
  • Propose new treaty: This will pop up a new window, which allows you to propose a new treaty to a player. See Propose A Treaty for more details.
  • Declare War: This is a shortcut option to declare war to a player. Please note that you might suffer a severe reputation penalty if you do have a binding diplomatic agreement with that player. If that is the case a warning window will pop up notifying you about the exact number of reputation points that you would lose. You can still choose not to declare war at this point.
  • Change Color: This allows you to change the color in which territory and ships of that player will be displayed in the Galaxy Map. See Change Color for more details.

Territory column

This tick-box lets you select whether you want this players territory displayed on the galaxy map.

Ships column

This tick-box lets you select whether you want this players ships displayed on the galaxy map.

Player Name column

Displays the players name.

When hovering the mouse over the player name, a tooltip will inform you about the amount of reputation you would gain or lose (if any) for attacking this player.

First Met column

Displays the turn this player was first met.

Planets column

Displays the number of known planets this player has. This count will not display changes made outside of your sensor range.

Possible filter options

  • Filter by Planet count higher than specific number: Allows you to show/hide players that have a planet count above a specific number.

Current Stance column

Displays your current diplomatic stance with this player.

Please note: you can retrieve extra information about a specific stance, especially the stance of war. Hover the mouse over the stance. The resulting tool-tip will display information if the “significant battle” has already occurred. A player will only gain or lose reputation points the first time the players ship meet in a battle: which we call the “significant battle”. Once that significant battle has occurred, any subsequent battle will be fought without gaining or losing reputation.

In the case of war, the tool-tip will inform you about which side has declared war. If the other side declared war, you are free to attack that player and will not suffer and reputation penalty, no matter how small that player is.

Possible filter options

  • Filter by Stance: Allows you to show/hide players that are in specific diplomatic stance to you.

Inactivity Reputation Modifier column

Shows the inactivity level of a player. The term “Inactivity Reputation Modifier” simply states how active a player is in the galaxy. This will be a value between 0 (player is active) and 100% (player is completely inactive).

If a player is inactive (ie does not log into the galaxy) for more than 72 turns (3 days) the “inactivity” indicator is increased by 1% per turn. So after another 100 turns of inactivity the “Inactivity Reputation Modifier” reaches 100%.

If you attack a player that is marked as inactive, the reputation lost from attacking a smaller player is decreased by the “Inactivity Reputation Modifier”. So for a player marked 30% inactive, you will lose 30% less reputation, than if the player was marked as active. A player marked 100% inactive will not lose you any reputation at all when you decide to attack him.

List of Treaties

This half of the window displays all existing treaties with other players in the galaxy, as well as new treaties proposed by other players.

Right-clicking on a treaty will pop up a context menu with the following options:

  • View Treaty: Allows you to view the details of an existing treaty.
  • Delete Treaty: Allows you to delete treaties that are declined, canceled or expired, as well as declarations of war.

If you view a treaty that was proposed by another player, the window offers you to “Accept” or “Decline” that treaty.

You can withdraw a treaty as long as it was not yet accepted or declined by the other side. To do so, click “View Treaty”, and click the “Withdraw” button in the popup window.

Once a diplomatic treaty has become non-binding (by expiring its duration) its diplomatic stance remains active. However, you are free to cancel a non-binding treaty at any time, which will return the stance between the two players to “neutral”.

Treaty column

Displays who proposed the treaty, who the treaty is with, and what type of treaty it is.

Status column

Displays the status of the treaty, which can be one of the following:

  • Binding: A binding treaty cannot be broken without incurring a reputation penalty.
  • Non-Binding: A non-binding treaty is still active but can be canceled at any time without penalty.
  • Active: Only applies to the stance of war, and to non-diplomatic treaties.
  • Expired: A non-diplomatic (eg “credits per turn” only) treaty that exceeded its duration.
  • Pending: A treaty that was neither accepted nor declined.
  • Declined: A treaty that was declined by the other side.
  • Canceled: A diplomatic treaty that has been canceled, which results in the diplomatic stance of “neutral”.

Possible filter options

  • Filter by Treaty Status: Allows you to show/hide treaties with a specific status.

Binding column

Displays how long a particular treaty will still remain binding.

Possible filter options

  • Filter by Treaty binding longer than specific number: Allows you to show/hide treaties whose remaining binding period is longer than a specific number.
 
manual\the-diplomacy-screens.txt · Last modified: 2007/11/06 09:19 by erwin-sc
 
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