The Planet-View Screen shows detailed information of every planet that you own. This is also the central place to manage individual planets.
The Planet-View Screen is split into several areas:
The Heading at the top of the page, holds basic information about the planet, like its name together with the coordinates of the planet in brackets. Additionally the name of the solar-system, the population count, and the date of colonization is displayed.
Right click anywhere within the heading to get a context menu. This allows you to rename the planet or system, or to jump to the previous or next planet. The previous or next planet is defined by the current sorting in the Planets Screen. If you change the sorting there, it will have an effect on the Planet-View Screen. Alternatively you can use the PageUp and PageDn keys or the mouse-wheel to browse through your planets.
Also via the heading context-menu you can change your own color, which is used to display your territory or your own ship icons in the Galaxy Map. By default this color is cyan. This will not effect how other players see you.
You can create/modify/assign a governor from this context menu as well. A double-click within the heading will allow you to quickly access the governor dialog of this planet. Please read the chapter The Governor for more information.
And finally you can jump to the planet in Galaxy-Map by centering the camera on the planet. Alternatively you can ALT-double-click anywhere into the heading.
The planet population is displayed right underneath the Heading.
You can change the job assignment of single or multiple citizens. Left click on a citizen to select it. You can hold down the Shift key to select a range of citizens. You can use the Ctrl key to select/deselect several citizens. Alternatively you can use the left mouse-button to drag over a range of citizens, in order to select them.
A right-click on selected citizens pops up the context-menu, which lists the possible job assignments. You can transfer population back and forth between normal citizens and stationed military.
Here’s the possible job assignments for citizens:
When changing the citizens assignment, you should immediately see an impact in the various calculation tables. For instance the food surplus produced per turn should change, if you change the number of farmers on the planet. Hover the mouse over the various calculation tables to see the calculation details.
Right underneath the Planet Population, in the center of the page, the Resource Calculation box is located. It lists the three basic types of resources in the game, and how much of each is produced on this planet: Food (yellow corn), Production (blue cogs), and Science (red beakers). Additionally there is a an extra line for Income (yellow coins).
Generally on the left of the table is the base production displayed, together with supporting facilities, if those exist. This number is usually multiplied by the number of citizens assigned to a specific job. In the middle of the table the expenses are displayed with red icons. Food is consumed by the planet’s citizens and stationed military, and income is used for the upkeep-cost of the planet’s facilities.
On the right hand side of the tables the result of the calculation is displayed. This is the total produced by the planet’s citizens per turn. Hover the mouse over any of these icons to get more detailed information.
Underneath the calculation tables the food-storage box is located (yellow corn). All excessive food produced on this planet is added to the food-storage. Once it is completely filled a new citizen is created on this planet. Any food point beyond those required to create a new citizen is not lost, but rather goes to the new, empty storage box.
At the same time, you need to make sure that the food-storage never gets empty, because this will decrease production by 80% and kill one citizen per turn!
Please read the chapter Food-Storage Size Calculation for more information.
The produce of workers ends up in the production-storage box (blue cogs). By left-clicking on the current production icon on left of the production-storage you can select what should be built next on this planet. You can order your planet to build either a planet facility, a space-ship or a scan. Once the production-storage is completely filled, the item will be available. Excessive production points do not get lost, but instead are used for the next production.
Please read the chapter Production And Queuing for more information.
The stationed-military box is located under the production-storage. You can assign some of your planets’ citizens to military. This will move them into this box. Stationed military are being trained for combat while they are in this box.
Please read the chapter Stationed Military for more information.
Ships that are currently in orbit of your planet, will be displayed in the Ships in Orbit list-box on the left. Only your own ships are listed here, no foreign ones. This is the only place where you can exchange ship-crew from the ships back to the planet, and vice versa.
Select one of the ships to see its crew in the Ship-Crew box right underneath.
Please read the chapter Assigning Ship-Crew for more information.